I have a project in which I need to put the transparency to 80% of the objects.
I tried to do it with the following node but it’s clear that I’m missing the logic on how to change just one single propertie of an existing filter.
I’m happy for any help and tipps.
Thank you @bvs1982, I applied it but it didn’t help much, cause I wanted to put a transparency of 80% to all of the existing properties of the filters without changing other attributs like the colour.
Maybe you can get the Filter Overrides first and wire those you want to keep into the OverrideGraphicSettings node. Not sure if that approach will do it.
Only no idea how to deal with the warning. I think it is beacause of the Nulls in the list.
Maybe @Alban_de_Chasteigner has an idea, suggestion or solution.