I noticed something odd with the wall.orientation node. Using the API snooping tools, walls with a normal vector pointed “up” read (0, 1, 0). This is what I would expect. When using the Wall. Orientation tool, the same wall reads as (1, 0, 0), this is 90 degrees from what I would expect. Does anyone know what the issue is? Am I misinterpreting the data? Here are a couple of images: