Entity (cladding) following wall and toposurface at same time.
Trying to build a script which applies cladding (entity) on the exposed concrete.
SeanP
January 5, 2023, 1:44am
2
Can you share what you have out together so far?
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Was able to resolve the issue by making a topo patch and on the top of it, building a floor slab and then making the floor slab follow the exact topography using Floor.SlabShapeByPoints node and building the script around it