Rctangle Sweep with Helix

Good evening Guys,

I’d like to kindly ask you for help. I’ve been building this Surface.BySweep with a rectangle as you can see on the picture, but my issue is to make the rectangle perpendicular to the helix and in my case, it seems to rotate around its centre.

Does anyone have an idea on how can I make it straight all the way long the helix?

Thanks a lot for your support.


Hi @anto-IR !
You can use Solid.Byloft or Surface.ByLoft

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Hi @Francois_Labonne,
many thanks for your help. It perfectly worked.
Great job, thanks