I am trying to populate some shelves with A. Bottles and B. Books.
On my workflow I want the flexibility of ‘selecting.Face’ (shelves) to place a ‘Sequence’ of points on which then I can select a family to place on those points.
From the attached image please let me know what I am doing wrong:
A. I am not getting an array of points on the top surface I selected
B when the family (Generic Bottle) is placed via the Node it is placed at the ‘origin’ of the family with what appears to be an X/Y/Z coordinate of 0 (zero) yet a point is placed at the top shelf (please see blue point on the image attached)
Please advise how to amend my workflow to allow me the flexibility to choose a surface then populate that surface with an array of families