Intersection point between wall and topography

Hello,

I try to find the point coordinat intersect of wall and topography. I tried to it with Dynamo but I can not it.

Could anyone explain if this is even possible and how ?. Thank you.

Hello,
If you draw 2 planes (XZ and YZ) at the edge of your wall
there is a Clockwork node (Topography.IntersectionWithPlane)
which should go in the direction of your problem
edit:


edit2: Possible also with Springs node (Mesh.ToPolySurface) then intersection of this polysurface and wall edge

Cordially
christian.stan

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I would split the topography by the perimeter of the wall, or make a building pad from the same rather than fighting the geometry conversion speed on this one.

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Thank you christian.stan and JacobSmall.

Both suggestions solved my problem. But Jacob’s suggestion seemed very practical to me.

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