Hello,
I try to find the point coordinat intersect of wall and topography. I tried to it with Dynamo but I can not it.
Could anyone explain if this is even possible and how ?. Thank you.
Hello,
I try to find the point coordinat intersect of wall and topography. I tried to it with Dynamo but I can not it.
Could anyone explain if this is even possible and how ?. Thank you.
Hello,
If you draw 2 planes (XZ and YZ) at the edge of your wall
there is a Clockwork node (Topography.IntersectionWithPlane)
which should go in the direction of your problem
edit:
edit2: Possible also with Springs node (Mesh.ToPolySurface) then intersection of this polysurface and wall edge
Cordially
christian.stan
I would split the topography by the perimeter of the wall, or make a building pad from the same rather than fighting the geometry conversion speed on this one.
Thank you christian.stan and JacobSmall.
Both suggestions solved my problem. But Jacob’s suggestion seemed very practical to me.