How Does SectionView.ByCoordinate…Trouble

The follow up as promised.

I figured it out with the help of this topic.

For each Section you need a Coordinate for the
CoordinateSystem.ByOriginVectors node.

image

This :point_up: will create a Vertical Section.

In the end i didn’t figure out the flipping (of a section).

I thought this :point_down: would do the trick…,

image

but with Vector.Reverse my View got upside down and I don’t really know how
Plane.ByOriginNormal works and if it would help.

I found this :point_down: topic with a Python code for the mirroring.

I do wonder if and how you can flip Section without Python?
Maybbe one of you can answer that? @jacob.small @Nick_Boyts @john_pierson.