I am having graphics issues. When I place a node to obtain some 3D object like a cylinder, cone, etc, the 3D background turns into half of the available workspace. As you can see, in capture 1 everything is good but when I connect Cylinder.ByRadius node, the workspace reduces to half (see capture 2). And the same happens when I connect the node Cone.ByPoint. I think the problem is when I try to reproduce a 3D surface.
I am really sure that is a graphics problem, but is there a way to fix it?
Specifications of my computer are in the following capture. By the way, It has integrated graphics (Intel® HD 3000)
I know that a graphics card is needed, but I think there must be a solution to this issue. Hope you help me. Thanks in advance