Get elements intersect coordinates (start and end)

hi
theres some way to get the start and end point of geometries intersection?
i want to get exaclty the points of this solid in Geometry.Intersect node.

Solids don’t have start and end points. However you could pull the vertexes from the topology, convert those to points, and use those to make a lunge with the Line.ByBestFitThroughPoints node, followed by a Curve.PointAtParameter node.

Converting one of the solids to a polysurface prior to intersecting it might make for more certain start and end points too.

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Hello

You could try something like this or as Jacob say

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it works :smiley: thanks guyz, you are awesome