Please help me
Why my revit model and Dynamo model are reverse direction ?
Probably because of the graph that we cannot see or read.
Please provide it clearly and outline your logic so people can help more meaningfully.
This may be due to Flip option when it is placed as family or can you answer how the geometry is in Revit as Direct shape or Family instance?
Second consecutive tread you haven’t povided a graph anyone can read to help you.
Use this as a guide.
While I appreciate the effort in putting this video together, but it’s disjointed and impossible for me to follow as you go one way when I want to go the other. Follow the instructions here and you can export an image of the entire graph without making it all fit on screen: How to export a graph image [Correctly]
The cylinder in the generic model family you are creating starts at z = 0 no matter what you are using as Start and End points:
You are probably using the start point of the cylinder (z = 0) as the location point of the FamilyInstance.ByPoint instead of the end point.
As others have pointed out, if you need help you should care about providing a decent screenshot as minimum.
Please open your picture and you will see that it’s not possible to read the name of the nodes, then you will understand why we ask you to do a new screenshot.
In the upper right corner of the canvas there is a function to create screenshots of the graph, zoom in until you can read the name of the nodes and then use that function to create screenshot and the complete graph will be included and name of nodes will be possible to read.
KR,
Patrick
Hi Patrick,
Please see his screenshot here. One of the reasons that he uses a language that can not appear due to a lack of fonts.
Best regards,
Hi
Now i want to rotate it
Like a pile descend to undergroud not ascend
How can I do?
If you use a Family Instance prepared in the usual way, It may just be as simple as adjusting your family to have the geometry under the Reference Plane for placement, using the same depth parameter as was being used previously.
But ahh, I see, I had this one as well when using the ‘Geometry-To-FamilyType’ process.
You need to use lower point as the setout when placing your Family Instance. I had to resort to boundingbox.min points for mine, but you are creating, not extracting geometry.
So as @Giovanni_Brogiolo states in the above post, this might help.
Thank you very much
It worked