Creating offsetpoints (polycurve) driven by a unregular curve

Hello,

It works well with regular circle, but not with a curve. I can`t create “Normal to curve point offset”
how can i do that?



Try making the points on one curve, then use Geometry.ClosestPointTo to find the corresponding point on parallel curve. Should work for all non-intersecting parallel curves.

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@jacob.small ,

how is it finally creating the point? it makes just one point.

Those points go into the “other” input of the Geometry.ClosestPointTo node. :slight_smile:

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@jacob.small ,

i was out of my coffee break …:wink:

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