I have an issue. I have multiple polycurves I want to add points on, but for this example I will just use two polycurves.
I have a polycurve which will be the axle where the points will be added using Curve.PointsAtSegmentLength. The second polycurve is moving along the axle but it’s not parallel.
Is it still possible to offset the points to the second curve, so the XY will be offset and then the Z of the second line will be used?
So I think I might have a solution but it’s still not working 100% like the way I want.
By creating planes on the axle I can let them intersect with the second line. The points on the second line will be perfectly parallel. However, I want the plane to be always vertical.
See this image: the planes are rotated through the axle (XY), which is good.