I am trying to learn this software with minimal background during my down time at work. I was given a task to create a polygonal donut, that is fully adjustable, but it has to be with a sweep type function.
I have the polycurve I want to sweep and the path, but if I use sweep the orientation of the polycurve doesn’t change when it goes past a corner. I saw somewhere, that I might be able to use a “Curve.CoordinateSystemAtParameter” followed by “Geometry.Transform” then “Solid.ByLoft” and that would do essentially the same thing, but I just can’t seem to follow the logic and get it to work. I am open to new ideas (especially easier ones). But if someone can explain how to do this or show an example I would appreciate it greatly.
Thanks