Hello all,
I’m getting the dreaded yellow with my Wall.ByCurveAndHeight node.
I’m pumping in a whole bunch of Polycurves into the curve input, a test height into the height input, I’m collecting all my levels with Level Element Collector from Lunchbox (But have tried with the <b>Levels </b>command) and have a simple 30mm thick glass wall type that I was populating.
It’s not currently working and I’m stumped as to why. Any thoughts?

Well, the dreaded yellow warning (nice name btw) tells you why: there seems to be no method implemented for turning b-splines into walls. Your best bet is probably to use Curve.ApproximateWithArcAndLineSegments to rationalize the geometry before passing it on, but be aware that this will most likely give you a lot of small wall segments.
Well it does make sense to read the warnings huh
Thanks Andreas, makes total sense. Getting it working is step 1, making it logical is step 2!