Vector adding to point in imperative code stopped working

Hello,

I have a problem with my script which is creating earthworks in front and behind a bridge. I am adding a transformed vector to a point in an imperative code (loop). Some points are predefined by an axis and an edge of a road…

It used to work well, but I tried it last week - same project, same script without success. I also found that the only points of a cross section which are not created are the points where I am adding a vector to a point in that loop. I even tried python, but got the message about missing operation with vector.

So I tried returning to basics - node Point.Add - works perfectly well, rewritten into code block, without any problem. But when I am trying to make just a little loop in imperative, it stoppes returning points at that moment…

Any suggestions? Is it possible, that this function with vector is not allowed anymore?
Please just do not tell me, that I will have to make it whole by nodes (4 if conditions inside - different shape of the earhtworks)

Thanks a lot

Vladimir

SOLVED:

In front of geometry tag (point, vector…), I have added “Autodesk.”

Works now.

Does anyone shared this experience? Thanks