Space Optimisation Further Reading


I would like to create a simple space optimiser (compared to the ones I’ve seen so far) to get an idea of how it works, and was wondering if someone could nudge me in the correct direction:

As I picture it, it would consist of:
1.) A perimeter specified by 4 coordinates which define max usable area
2.) Two or more internal perimeters with variable size and coordinates., which are restricted by minimum x- & y-lengths and likely a minimum area.

From what I’ve seen, an adjacency matrix (unsure of how this works) and further processing are used to optimise on different solutions.

Could anyone shift me in the right direction as to where I can read up on how to accomplish this?


maybe Kyle Martin’s blog

1 Like

Project Refinery has some content you could leverage. I may do a forum or blog post at some point (though I owe @Marcel_Rijsmus another topic first that I cannot recall)

somewhere that does ring a bell
i’'ll find out