Solid by arc

Hello everyone
I have an arc done through Arc.byThreePoints and I would like to create a cylinder, of a certain radius, following my arc. I tried with Solid.bySweep but the circle won’t by perpendicular to the axis.
Do you know how to manage this problem? Is there another node that could be useful?

Consider that I’m working with a list of points imported in dynamo.
Thanks!

Just rotate your axis/planes
To do that you need a new coordinate system.
Everything that’s on that coordinate system will rotate with it.
I think you need a closed loop if you want to create a solid btw.

edit: may have misinterpreted the question originally. here’s two interpretations:

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