Set Material with wall


I am trying to use the Clockwork node to set compound layer material, based on a user input of the wall type and material choice (filtered to just brick patterns). However the Clockwork node does not seem to accept my material, flagging as False…

Anyone have any experience with this node? Graph attached for clarity

You’re supplying the FamilyType name. I’m guessing the node takes the actual element type.

Thanks Nick, Seems to have solved it!