Rotate plane, with less nodes, how?

Hello,

Is there more a sufficend way to rotate planes of points?

Honestly, it’s not a bad way to rotate a plane, assuming you’re rotating along one of the major axes. It’s easy to understand and gives pretty good control.

Are you rotating an existing plane though or do you just need a new, angled plane?

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it is an existing one, and there cylinders placed on it. @Nick_Boyts

final aim will be the points on a NurbsCurve so they should rotate along the curve-direction

Hello,

Here is an approach
(it can be conducted on the plane normal)

Cordially
christian.stan

In this case, it may be necessary to consider a CS By plane (positioned with the plane defined by PlaneAtParameter of your Curve)

Cordially
christian.stan

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