Hello all, Still not quite wrapped my head around the manipulation of Coordinate Systems and/or Sketch Planes. In the following example, I want to rotate the ‘circles’ 90° so that they are facing each other. Any ideas on how to do so? They will eventually be sweeped to create a series of random tubes that I’ll boolean out of a solid.
Note that the ‘face’ object can be totally random within the world coordinate system in Revit.