Room Level Data Type


<p style=“color: #454545;”>I was trying to pull some values from room elements recently and ran into something I didn’t quite understand…maybe you guys have a better idea than me. See attached image…</p>
<p style=“color: #454545;”>You’ll see that I’m trying to pull the level associated with each room, and this kind of works. But the problem is that I get a mixture of element IDs and element names. I was getting more curious and tried to pull the upper limit value, which is also a level, and that consistently pulls element IDs. To some extent I understand that the Room Level is both a value and an element, but can’t put together the randomness. Also every time I run, it changes.</p>
<p style=“color: #454545;”>Any ideas?</p>
<p style=“color: #454545;”>Thanks,</p>
<p style=“color: #454545;”>Drew</p>
20141118 Room Levels


Something similar is happening with design options as well:

If you want to (consistently) get the actual level element, you can use the Element.Level node in package Clockwork.

Thanks Andreas!