Hi, I am trying to use replication to populate points on a surface.
I pass on a series to a “Surface.PointAtParameter” node, and set Lacing to “Cross Product”. Naturally I get a list of lists of points.
Now, if I feed this output to a “Polygon.ByPoints” node, I get a series of zero-area polygons, that because they created for each list of points that are nested in the overall list.
My question is:
Is there a way to make it pick every four points to make quads? I know how to do this in Python, but I am trying to achieve this without Scripting–only using Nodes and replication.