I’ll smooth out the movement and remove a couple of glitches at some point…
Maybe make it 3D.
Why? Cos I can
I’ll smooth out the movement and remove a couple of glitches at some point…
Maybe make it 3D.
Why? Cos I can
Really cool
@Alien ,
We could make a senseless project together
I like also the inventor of the boundingbox… he gave the basement for “SuperMario” and “AngryBirds”
Or… using gravitational constants, python classes, and math, you can accurately model the Planets and their orbital transition over the course of an Earth year, and animate through a Periodic run method. (Pushed the Geometry Scaling a bit with astronomical units )
The Orbital Package - Coming soon-ish
Here’s my pointless contribution I did a while back… Leap motion hand tracking in dynamo…
Thought it could be cool for manipulating stuff in dynamo using hand gestures. I was able to create geometry (surfaces and primitive solids) based on a combination of gestures, but then got distracted by something else I guess, something of a trend for me!
Hi @Daniel_Woodcock1
which packedge did you use?
No package, I used the Leap Motion SDK in a ZT node.