Hi all,
I was wondering if there is a way how to extract the warning message for example to a string node if there is some node with an error in the script. My point is, that when I run the script via Dynamo Player, and it runs with errors, I would like to create a dialog window, showing the text of the error.
Thanks for your replies.
Lucy
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I think you would have to dig into what can be found about a given warning via the Dynamo API, and that access is quite limited in player as you are running a headless instance which would in theory close down before you get what you need.
A more robust solution would be to code all of it via Python, and handle the exceptions via traceback, but that is full with issues as well - there comes a point at which a full add-in would be more suitable.
Hi Jacob,
thank you for your reply. I thought those would be my options.
Lucie
1 Like
It would be great if it was possible to copy the error messages. When I try to debug and search for the error I need to type in the message to try to find answers.
Try opening the graph node manager (found in the extensions dropdown). You can copy warning messages there directly if memory serves.