Material Map Size / Scale

Hi Crew.
So we have something that creates the material, appearance asset, diffuse and bump maps…
Just can’t adjust the scale as that changes from material to material?
The scale width and heigh in genius loci seems to give funky results.
Any have any hints??
Thanks again

MaterialCreate.dyn (68.2 KB)
Materials.xlsx (10.3 KB)

Hi @bradshales1,
I did some tests with the Material Change Image node and actually I get 8.33 instead of 1 unit on certain materials.
This may be due to the fact that some textures do not have a 1:1 aspect ratio.

Yeah thanks Alban. I get all kinds of interesting results…
None of which match the required result.