How to split Object by terrain

Hi, I am attempting to split Sphere by terrain and get a result as in the photo below, but I have a problem with that. Any thoughts would be greatly appreciated.



site.rvt (3.9 MB)

In your screen capture, you have the same polysurface splitting itself?

Yeah, it was just misclick, but anyways if u connect top and bottom nodes it will run into the problem

What is the problem? Can you show what the Split node is doing?

The node Mesh.ToPolysurface does not react to mesh (lightened with red - Zero means)
The terrain was imported from SketchUp and then created in Revit by topography tool.

This should solve your problem.

2 Likes

Thanks a lot, it helps me!

a little package tip. If you exchange parts of the script with this springs node Mesh.ToPolySurface you will reduce runtime of the script by alot


just ran a mesh with 9.5k vertices in 23 seconds thx to @Dimitar_Venkov and his ๊Ÿฟ nodes๐Ÿ˜€