How to get triangular meshing on polygonal surfaces

This thread is 2 years old but it was the first one that popped up in google when I was trying to obtain something similar. If anyone is self-harmful enough to obtain triangular meshes in Dynamo this was my test approach. This way your cpu is obviously going to hate you and the triangles are not regular… Did anyone come up with something better?

200mm spacing:

100mm spacing:

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