How to find ribs in line within a Dynamo Mesh using Mesh Toolkit?

I think i have seen this before, i forgot

Can you illustrate what you mean by this?

Looks like you’re using Dynashape, in which vertex manipulation is doable in the geometry preview, but I am not aware of any edge selection.

You can use Dynamo.Mesh.Edges(Mesh1)[i]; where mesh is your mesh toolkit and i is the index of the edge you’re trying to work with if you just want to view a specific edge.

Do you know of a way to make certain portions of a Mesh rigid, without increasing the density, in other words, translating portions of Mesh in Dynamo Geometry (Lines) and leave the rest as is?
(making it partially more angular)?

I know how to make it in Revit Geometry not in Dynamo Geometry
Btw DynaShape came later

Think I need more context to understand the goal. Screenshot of what you have, sketch of what you’re trying to do, etc…

Offhand I think you want to read a mesh’s points, select the two on an edge, and move those points.

It could be that your thinking of creasing, which I believe is a part of TSplines, not meshes.

I was thinking of this


Then use glue or welding to make a rigid piece, in a rhythmic pattern (like 5 rigid-2 loose-5 rigid) and distributing it on a Mesh.
Creating a chair is the goal
Using DynamoSandbox, MeshToolkit, DynaShapes only (ambitious i know)
Hope that makes sense

I believe that DynaShape has (or had?) a chain example…

That’s new to me. thought i tested them all, tent, flapping sails…