I repost here the topic:
So the aim of game is: we have Layout-file where we put dimensions. So i want to set doorheight to the dimensions. My first script here is little bit infantil, but it is a first step, look at the behavour:
How can i set the correct dimension, which is hosted to the door opening?
At the moment i have a single dimension, but i would like to have multidimensions…
Can i catch the correct dimension via bounding box? or a loctionpoint? Or can i trigger a vector on it?
What are my possibilities? so that my door is able to catch the correct dimension…
setTextDimension.dyn (31.4 KB)