I have a dilemma. Our Coordinate System in Sweden has coordinates with digits that exceed 1 million, so to use the original coordinates I have to put on the Extra Large Geometry Scaling. But my scripts purpose also require a detail level of millimeters.
Is there a way to both be able to have my objects in their original world position (>1 000 000) and use the detail of millimeters. Since the effectiveness of the script kind of gets lost if I need to do a Manual Offset of my model before running the script thus cutting of the dynamic that I’m looking for.
Grateful for answers.