Attempting to use FamilyInstance.ByPointInView to place multiple families on a single view.
I have been able to successfully provide a single Family Type as input, as the next step in progression I wanted to provide a list of Family Types containing multiple families, so that each point has a corresponding, relevant family.
The base family is Generic Annotation and contains multiple types.
For some reason, the node is only utilizing the first familytype on the list. I have tried a few other list level combinations, they generally return null or only place a single family instance. I’m not particularly good at coding, so I haven’t gotten around to trying to alter the embedded python script.