I’m interesting in grabbing wall curves that result from the intersection with a “slicing” surface that I move across my building. I found that this method produces faster results in my workflow and with the way I’ve setup things. The problem is that doors, windows and other geometries that cut a wall are messing up the result of my intersection. Is there a way to grab wall geometry at the “profile” level? i.e. prior to being cut? This would be tremendous. All comments are helpful and appreciated.