I use the Element.Delete note, to delete every family wich collides with other parts. For me I wanna give this note a Bool to have the possibility to turn this funktion off and on.
My problem is the FamilyInstance node keeps still empty although I put off or also unconnect with the deleting notes.
Dont wonder why I put to false “0” cause I just wanted the Delete nodes to not work when “False”
The Families just appear again when I put a string away from the family.instance node and connect it again.
But this I can not do in the Dynamo Player…
How else can I put on and off the deleting of intersecting elements or is there a better way?