Hi all, I’ve seen a few posts on this in the past but have not found any conclusive answers. What is the best way to array a rectangular family perpendicularly across a curve?
I have been able to divided the curve and establish coordinate systems that are perpendicular but FamilyInstance.ByPoint does not allow me to apply the orientation of the coordinates. Is this something I can dousing the UV grid? Can I rotate the
amilies after the array? An added rotation instance parameter is less than ideal.