Guys,
Altering an XYZ value … I want to use ‘normal’ values instead of the original.
XYZ(0,0,0)
altering to
var = 1000
XYZ(0+var, 0, 0)
using a var value like 1000 would offset it wayyy to much. Logical, due the different interpetation of values. Is there a way to convert the var?
Using the ToXyz()
ToVector()
doesn’t work since it’s not a coordinate but an int
.
Please note that XYZ expect feet So if you are using mm you will need to convert (feet = mm/304.8)
alright. This made me facepalm. Feet … omg.
Thanks though for solving that matter.
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