Basic Q… I want to write a value to all of the same Family Type, eg a Window Family called “Fixed”, that have different Types (variants). How can I write the same value to all of the same Family?
I have tried with:
- The use of "All Elements of Category", this just give me all windows
- Family types just give me one of the type, but not all of same Family
- ?
Anyone that could give me a hint of what I could do to get all of the same Family Types, like the a window with the Family name of “Fixed”?
Thanks
Thanks, but I want to select all types of the Family e.g. “Fixed”, not only one of the Types. In my example I have 8 or more different Types (sizes) of the Fixed Window.
I might be wrong here, but if you feed the output of “Family.Symbols” from Vikram Subbaiahs’ example into the “SetParameter” node and target a type parameter it should make the change in the family.
Thanks guys!
I just needed this little pus to understand how to get all Families of a specific type. I realized I did not needed the “FamilyInstance.ByFamilySymbol”
To be honest the Symbol nodes does not have the most logical name for selecting all of a kind.