i am trying to “explode” a wall into it’s pieces, to have better control over the geometry, better tagging and scheduling.
The topic has been discussed for the native Revit environment with no result:
I came across this Dynamo Forum post regarding the STEAMNODES package, which goes a long way, but it’s missing the final step for me:
I am stuck on how to further process the wall parts to create unique walls from them.
My first thought was to get the bounding box of the part, but apparently a part is not treated as geometry, so that does not work so far.
Further I need to create new walltypes for these “single layered” walls. Is this possible with dynamo?
Is the general idea heading in the right direction?
Every help is appreciated!
With best regards,