I’ve been trying to read and set appearance asset properties for materials in R2018. So far, by following numerous code examples, I’ve been able to extract all the appearance asset properties. Basically I cobbled together code from within the Material.MaterialAssetElement node and buildingcoder blog (http://thebuildingcoder.typepad.com/blog/2017/10/material-texture-path.html) to get the following result…
Now I’m trying to set these properties (UIName, description and keyword, which is r_asset) but I’m getting the following error.
Does this have anything to do with editscope?
Can someone please help me incorporate that example in a python script?