Im a relative beginner working on a script which will find out which area a room exists in, then renumber it sequentially based on this area.
To explain this with an example, consider 3 rooms which exists within an area named A.101. The idea is that each of these rooms would be numbered A.101.1 // A.101.2 // A.101.3 respectively.
Using Lunchbox Area & Room collector, I have created a polygon containment test to assess if the centre point of a room exists within an area. The list logic returned however is quite complicated, and I dont understand how I can filter out false items in order to rename them.
Note that I have tried alternative methods with Rhythm’s ‘Element.AreaLocation’, however only null values are reported.
Any assistance would be much appreciated!