Rapid Geometry Rendering

The problem

The background preview lags with complex shapes and large models, especially T-Splines, solids, and meshes.

What we’re exploring

Tessellation improvements to make rendering faster and more efficient:

  • Rendering speed: display shapes and models faster and remove lag in the background preview.
  • Scalability: handle larger, more detailed models well, especially T-Splines, solids, and meshes.


Concept image, not final UI.

How you can help

  • Describe models where preview lag gets in your way, and your hardware/GPU if you know it.

Carried over from the previous Dynamo public roadmap, where it had 1 votes.

Safe harbor statement

Roadmaps are plans, not promises. We’re as excited as you to see new functionality make it into the products, but the development, releases, and timing of any features or functionality remain at Autodesk’s sole discretion. These roadmap updates should not be used to make purchasing decisions.