Point inside solid

Hey there,

is it possible to get all points inside a solid (3D)? I dont want to use BoundaryBoxes cause it doesn´t work on random objects.

Thanks for the help

Geometry.DoesIntersect and List.FilterByBoolMask should work for you.

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Jacob is faster than me :slight_smile:

Thx a lot. List.FilterByBoolMask, didn´t knew it would work that way too.