WHAT I NEED:
I need to know if their plane are intersectioning… doens’t matter how long are intersectioning… could be a little part of the line… but i need to know TRUE or FALSE.
WHAT I DID
Got the range, betweent their points, round, and check by LIST.CONTAINS.
i t worked… BUT, here i have one line… in my real project, i could be a lot lines… so, i think that could be very heavy.
You could create planes for each line by extracting the start and end point, then extrapolating a third point on the z-axis at one end ( start point x,y with z+100) Then use the 3 points to create a plane with the node named as such. After that, seeing as planes are infinite, you could check if they intersect and use the results to filter the input curves.
Are your lines paired up into groups of two already? If so I think you can just use the shorter of the two as the length of your wall - this will remove the need to do a more complex filtering process.
Hi.
I have prepared a little package to assist you. One non OOTB node = If.Equal.Return.Index.Updated (one of my fav’s) This will extract element curves, create planes, find the intersects and identify what they are. Hope this helps you with your task. #share
That’s great, but there is also a Share category where one can post entire workflows when willing to share them with the community. It could be better referenced by the search tool…