Pipe rerouting to avoid clash NEED help IN DYNAMO PLAYER

Hello, I was able to offset the pipe to avoid a clash. I used Element.CopyByVector for the original pipes but when I try to delete the original and maintain only the copied elements DYNAMO PLAYER WILL KEEP TELLING ME TO SELECT the SECOND element. The issue is that the dynamo player will run without checking the wait for nodes.

AutoRoutingElements Duct vs Pipe.dyn (145.3 KB)

Try using the Passthrough node from Clockwork. I use this in several scripts and works nicely.