Hi,
Is there any way to link a door and/or window with a part?
I don’t want to link with a wall.
And, i can’t link first with a wall and get the parts from the wall.
OR
If is there some node to identify if a part has any window/door, or if a part has a opening.
I can’t think about anything so specific, but a workaround:
Calculate the height and lenght of a wall, multiply it and then compare to the “Area” value of a part. If the “Area” value is smaller, then there has to be an opening.
Have you tried “FamilyInstance.GetHost”?
I believe that adding a window to a wall reduces the walls area. Element host would be what I would try.
The result is the same to ELEMENT.HOST… the host is Wall.