OOTB node for converting GeometryColor to Geometry?

Simple question really… But is there an ‘out of the box’ solution to convert GeometryColor objects back into Geometry objects? Preferably with the ARGB info alongside it?

I’m asking because I made a ZT package that outputs GeometryColor objects but it turns out I need to access those element as geometries later on…

Thanks :smiley:
Michael

There is no way to deconstruct the geometry color objects - output the geometry and the geometry color data from your ZT node directly. Note that if you pass the geometry as a dictionary instead of as a list it will not display.

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Good to know @JacobSmall! Thanks for the info.