After you have the cuboids from the bounding box, you can directly use Geometry.Intersect but you need to use crossproduct lacing operation to check if one tag intersects with other elements.
Hi @emrullah.yildiz, thanks for your suggestion
Geometry.Intersect is giving Empty List but I got an idea (Wasn’t using cross product)
now BoundingBox.Intersect helped me to select some element which were clashing with tags
Still I not able to select correct tags which is clashing. But thanks for a break thorugh