Making mass from rooms using Direct Shape Node

Hello everyone,

good day today indeed :)…

I want to convert rooms into the mass category using node Direct Shape and there is just one small thing. On one room I am getting that the material is not asign to it and this room I can’t override it with view filter. Is somebody knows what could be a problem?

Thank you in advnce for your reply and wish you all good day.

Damir

Was checking other possibility and made just one material with basic settings and multipled it with a list to applied on total of all rooms and that gave me result which I wanted. Here is a script if someone needs it. I wish you all nice day :).

Maybe a little late but regardless;

  1. It would have helped if you had pinned your preview bubbles so we could see what was going on.
  2. Setting Lacing to Longest instead of duplicating your material x times may also have ‘done the trick’.

Thank you @bvs1982 for your reply :)…Will try that one too..