LinkElement.Faces getting the wrong location when link is rotated

Hi,

Currently my workflow works fine when project north is not rotated, however when I rotate project north I am getting some errors. It seems like when I try to get the faces from my linked columns the surfaces get transformed, and appear to be double the location of my actual column. I saw some forum posts discussing that I may need to use the total transform of the linked instance, but I am thinking this is not the case because the element is returning the correct location, and if I try to transform the points using the link instance, it doesn’t change the points.