Identifying vectors project in opposite direction

Hello, I am trying to mark the points normal to the 3D polyline using vector. but as seen in the image, for a small patch the vector changes to opposite direction. any leads or solution on how I can identify and reverse (vector.reverse node does help) the direction of those vectors and create the updated list.

Hi @SkUbaid you could try “normal at parameter” or the new one with side :wink: …if the old one i like to calculate the vector cross, between normal and tangent

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Hi @SkUbaid

(Short answer) To solve this problem, use

Use this node from the Brimohareb_XXXX package to get the vector.

(Long answer) read these post :upside_down_face:

( Rotation Minimizing frames)

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Thank you @sovitek, it works perfect. Have been scratching my head all day for this :laughing:.
since I am using 2023 version the first option works for me.

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@RMohareb, I will definitely try with the node from the package and will get back to you if I face any issues or challenges. the node does seems promising.
And for the document file and link I have my weekend sorted with that. :slightly_smiling_face:

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