Hi @vanquyet9494 ,
Perhaps a convex hull might work here, if you don’t know what that is please read into it
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Thanks @Daan this is probably the key word, I’ll look into it
Hi @vanquyet9494 ,
I found a solution which seems a lot easier than creating Convex Hulls:
PS: The Element.GetRotation node is from the Genius Loci package
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Thank you so much!